Original Suicide Squad Director Calls Out Studio Over Original Cut, Endorses The Suicide Squad

Original Suicide Squad Director Calls Out Studio Over Original Cut, Endorses The Suicide Squad

Suicide Squad director David Ayer hopped on Twitter this week to air his grievances with critics and the studio that released the 2016 film. In the three-page letter, Ayer distances himself from the theatrical cut of Suicide Squad yet again and wishes and wishes director James Gunn well.My turn… https://t.co/E5uumAwvdp pic.twitter.com/ckr9kzeGFD — David Ayer (@DavidAyerMovies) July 29, 2021″I don’t know what quit is. I am not who you think I am,” Ayer says in the letter. The director describes his difficult upbringing and youth before joining the Navy and working odd jobs prior to becoming a screenwriter.”I put my life into Suicide Squad,” Ayer wrote of the 2016 film. “I made something amazing–my cut is [an] intricate and emotional journey with some “bad people” who are s*** on and discarded (a theme that resonates in my soul). The studio cut is not my movie. Read that again.”Continue Reading at GameSpot
Source: Original Suicide Squad Director Calls Out Studio Over Original Cut, Endorses The Suicide Squad

Halo Infinite: 343 Asks For Patience As It Prepares Its Largest Tech Preview Ever

Halo Infinite: 343 Asks For Patience As It Prepares Its Largest Tech Preview Ever

Update (7/29/21 – 3:49pm PT) – Jarrard has said on Twitter that the team is "proceeding with a full global server re-deploy as part of this fix, which will take time. As soon as we get USWest online we can start prelim testing there in parallel. Team is working nonstop, as fast as they can. Our "afternoon" PT target is pushing into "evening."As fans eagerly await the first Halo Infinite Tech Preview, 343 Industries is asking for patience as it prepares for fans to finally play the long-awaited next entry in the Halo franchise."Original story follows.[poilib element=”accentDivider”]The Halo Infinite Tech Preview is scheduled to start today, July 29, and run through the weekend, but 343 has yet to give an exact start time. Halo community director Brian Jarrard took to Twitter to share an update on the Tech Preview's status, saying that this is a "technical test at a scale unlike anything we've done to date."[ignvideo url=”https://www.ign.com/videos/halo-infinite-full-slayer-match-on-xbox-series-x-multiplayer-gameplay”]"As we are all eager and increasingly impatient, just a friendly PSA this is a technical test at a scale unlike anything we've done to date," Jarrard said. "Driven by production. Not a game launch. Things are proceeding but there are many steps to navigate."Jarrard also warned that that Halo Waypoint's load is also dramatically increasing, and that even though the team has been able to work out additional deployments, it'll "likely be bumpy when everyone slams the site for their messages, please bear with us."He also wants to set expectations for those waiting to get in, noting that this is a technical preview, not an official launch, meaning there will "be hiccups" as they get as many people in as they can.[ignvideo url=”https://www.ign.com/videos/halo-infinite-tech-preview-multiplayer-academy-weapon-drill-developer-walkthrough”]In a message to the international Halo community, Jarrad also says that these test times are designed around the team's Pacific Time Zone as the team is based there and it's "the reality of our business and this isn't a game launch."It's been a roughly six-year journey for 343 Industries in their quest to make the best Halo Infinite it can, and it's important for everyone to remember that "folks are working incredibly hard, hitting new issues and overcoming then, and moving through the process. This is exactly why we flight. Thank you for your support and understanding!"While today's launch still has no start time, the rest of the weekend has a pretty set schedule, barring any other setbacks. The full…
Source: Halo Infinite: 343 Asks For Patience As It Prepares Its Largest Tech Preview Ever

Halo Infinite Technical Test Is Not A Game Launch So Expect Hiccups Says 343 Industries

Halo Infinite Technical Test Is Not A Game Launch So Expect Hiccups Says 343 Industries

343 Industries wants fans to remember that the Halo Infinite technical test is, as the name implies, a technical test. This is not the same as a game launch, so there will be hiccups.”As we are all eager and increasingly impatient, just a friendly PSA this is a technical test at a scale unlike anything we’ve done to date,” Halo community director Brian Jarrard wrote in a Twitter thread. “Driven by production. Not a game launch. Things are proceeding but there are many steps to navigate.””Also a great scale test for our systems as we’ve seen Waypoint load dramatically increasing. Team has already been able to work out additional deployments but it’ll likely get bumpy when everyone slams the site for their messages, please bear with us.”Continue Reading at GameSpot
Source: Halo Infinite Technical Test Is Not A Game Launch So Expect Hiccups Says 343 Industries

Destiny 2 Season 15 Will Add Cross-Play

Destiny 2 Season 15 Will Add Cross-Play

In a This Week At Bungie blog post, the studio laid out information about cross-play between Xbox, PlayStation, PC, and Stadia is coming to Destiny 2 in Season 15.With Destiny 2 on so many platforms, you may be wondering what will happen to everyone’s name. Bungie will require all Destiny 2 players to create a “Bungie Name” that will stay the same across all platforms. These Bungie Names will consist of the player’s Bungie Name, display name, and numeric ID.To make it easier for console friends to search for other players, Bungie will reduce the number of characters used in a Bungie Name. They addressed how some player names on Steam with extended character sets won’t be available. Also, all names will be moderated and filtered to prevent offensive terms. “It is possible that due to removing these characters, players will end up with empty names, or names that result in offensive terms,” Bungie explained. Unfortunately, if players are stuck with an empty or offensive name, they won’t be able to change it at launch and will have to wait a couple of months. Basically, think thrice before creating your Bungie Name.Continue Reading at GameSpot
Source: Destiny 2 Season 15 Will Add Cross-Play

The World Ends With You and Surprise Game Updates – NVC 571

The World Ends With You and Surprise Game Updates – NVC 571

Welcoooome to Nintendo Voice Chat! This week, Casey DeFreitas is joined by Seth Macy and Rebekah Valentine to discuss NEO: The World Ends With You, the long-awaited sequel that's out now on Nintendo Switch. Plus, hear about new updates for New Pokemon Snap and Animal Crossing: New Horizons, Nintendo shutting down Dr. Mario World, and a whole lot more.NVC is available on your preferred platforms!SpotifyApple iTunesStitcherPodbayPlayerFMPodbeanYou can also Download NVC 571 Directly HereAnd when you're done and want to jump back to the old Skyward Sword NVC episode Peer mentioned in the show, you can download the entire audio podcast here. You can listen to NVC on your preferred platform every Thursday at 3pm PT/6pm ET. Have a question for Question Block? Write to us at [email protected] and we may pick your question! Also, make sure to join the Nintendo Voice Chat Podcast Forums on Facebook. We're all pretty active there and often pull Question Block questions and comments straight from the community.[poilib element=”accentDivider”]Logan Plant is the Production Assistant for NVC, and he sincerely hopes you enjoyed his one line on NVC today. You can find him on Twitter at @LoganJPlant.
Source: The World Ends With You and Surprise Game Updates – NVC 571

Bungie Issues Destiny 2 Hotfix 3.2.1.3 That Solves Horrific Dead Pupil Problem

Bungie Issues Destiny 2 Hotfix 3.2.1.3 That Solves Horrific Dead Pupil Problem

Bungie issued a patch for Destiny 2, hotfix 3.2.1.3. There are a lot of general fixes here and there to different parts of the game, along with some specific ones with Raids.In the Vault of Glass Raid, weapons drops have been removed from the loot pools of Master Vault of Glass encounters. The difficulty of Raids plays a part in this patch. During Master difficulty encounters, players are now guaranteed to receive stat-focused armor, and Master Vault of Glass loot lockouts have been separated from the Normal level one. Additionally, both Normal and Master difficulty level Vault of Glass Raids can now be looted independently each week.Drops will now only be at players’ Pinnacle Power from the first weekly clear of each encounter. Bungie gave an example of this situation, clarifying that if a player completes Oracles on the Normal difficulty, it will provide a Pinnacle award. However, if you later decide to clear Oracles on Master difficulty during the same week, then your reward will be stat-focused armor but it won’t be at your Pinnacle Power. Any further completion of either encounter will award players with Spoils of Conquest. On Master, you’ll also earn Masterwork Materials.Continue Reading at GameSpot
Source: Bungie Issues Destiny 2 Hotfix 3.2.1.3 That Solves Horrific Dead Pupil Problem

Scientists See the Backside of a Black Hole for the First Time, Prove Albert Einstein's Theory of General Relativity Correct

Scientists See the Backside of a Black Hole for the First Time, Prove Albert Einstein's Theory of General Relativity Correct

Scientists have finally seen the backside of a black hole and in doing so, they've proved that a 1915 theory posited by Albert Einstein was correct. Einstein's 1915 Theory of General Relativity predicted that the gravitational pull of black holes is so large that black holes warp the fabric of space, according to The Telegraph. His theory posited that this extremely massive gravitational pull was so massive that it twists magnetic fields and bends lightwaves near black holes. [ignvideo url=”https://www.ign.com/videos/2019/04/10/scientists-have-revealed-the-first-photo-of-a-black-hole”]As reported by The Telegraph, a new Nature report proves Einstein's theory correct. "Fifty years ago, when astrophysicists started speculating about how the magnetic field might behave close to a black hole, they had no idea that one day we might have the techniques to observe this directly and see Einstein's general theory of relativity in action," Standford University professor and research report co-author, Roger Blandford, said. Einstein's theory stated that because of how black holes warp the space fabric around them, it should be possible to see light waves ejected out of a black hole's backside as the twisted magnetic fields act as a mirror for the black hole. This theory was accepted by experts, according to The Telegraph, but it was never technically proven as it was always deemed an unobservable phenomenon. [widget path=”global/article/imagegallery” parameters=”slug=nasa-black-hole-gallery&captions=true”]As time has progressed, though, the mystery around black holes has grown more clear thanks to modern telescopes and the like. That's how Nature report author Dan Wilkins, a Standford University astrophysicist, and Blandford, were finally able to prove Einstein's theory correct, more than 100 years later. The team used a special high-power X-ray telescope to look at and study a black hole 800 million light-years away at the center of a galaxy far, far away and what they discovered was that the light, in the form of X-rays, was being ejected out of the black hole's backside. The Telegraph notes that black holes are born when massive stars explode into a supernova and collapse in on themselves. This creates a space material so dense and so black that it essentially swallows up everything around it, hence why they're called black holes. [ignvideo url=”https://www.ign.com/videos/2021/06/25/the-bifrost-from-thor-might-actually-be-real-what-up-science”]Following that line of thinking, it should be theoretically impossible to see light on the other side of a black hole, but we now know that's not the case thanks to Wilkins, Blandford, and their team. The team was studying how black…
Source: Scientists See the Backside of a Black Hole for the First Time, Prove Albert Einstein's Theory of General Relativity Correct

Meet the Incredible Rhythm Game Player Who Rocked Out on a Washing Machine-Like Arcade Cabinet at SGDQ

Meet the Incredible Rhythm Game Player Who Rocked Out on a Washing Machine-Like Arcade Cabinet at SGDQ

Watson 'Starrodkirby86' Tungjunyatham's love of rhythm games goes way back to his childhood, with one of his earliest memories stemming from his elementary school years during a visit to a boardwalk arcade."I just see these ripped California dudes — surfer dudes or whatever. They're playing on the Dance Dance Revolution machine and rocking it. I'm just like, 'Whoa.' I was that kid. You know what I mean? The kid that gets impressed by the dance games and stuff."He eventually coaxed his parents to get him DDR games on the PS2, and the soft dance mat to go with it. He played incessantly. Tungjunyatham went from being the kid who was impressed by dance games to being that one kid everyone knows who was really good at them."You know how there's those talent shows where it's like, 'I'm going to play the flute' or 'I'll play the piano'? I'm going to break out this laptop and play StepMania and play the arrows."Tungjunyatham's love of rhythm games has stuck with him his entire life, and just a few weeks ago led him to Games Done Quick — a speedrunning charity marathon series that, among many other events, is well known for its twice-a-year, weeklong speedrunning showcases. At its premier summer event, Summer Games Done Quick (SGDQ), Tungjunyatham performed the SEGA arcade game maimai FINALE, and raised a total of $103,417 during his showcase. It was the third-highest raising event at the show, only trailing a Pokemon Black and White race and the grand finale game of the entire week, Kingdom Hearts 2 Final Mix. In total, SGDQ raised over $2.9 million for Doctors Without Borders in a new record for the event.Tungjunyatham, celebrating the success of his SGDQ run of maimai FINALE.It's an impressive total, but made even more impressive when you watch even a minute or two of Tungjunyatham's performance itself. It helps that the maimai arcade cabinet is immediately eye-catching: they look like giant washing machines, with a round screen at the center surrounded by a rim of large buttons. Playing maimai involves a combination of timed button taps and holds, as well as sliding their hands in certain patterns across the screen.It has to be seen to truly appreciate the complexity of it all, but you can get a good idea of how impressive it all looks by watching Tungjunyatham's incredible SGDQ showcase. His opening numbers are applause-worthy on their…
Source: Meet the Incredible Rhythm Game Player Who Rocked Out on a Washing Machine-Like Arcade Cabinet at SGDQ

Impressive-Looking RPG Crimson Desert Delayed to Unspecified Date

Impressive-Looking RPG Crimson Desert Delayed to Unspecified Date

Crimson Desert has been delayed to an unspecified date. The official Crimson Desert Twitter posted a message from the team behind the game announcing the delay, citing the need for more time to add new ideas to the game. Pearl Abyss says this delay will allow them to create a deeper and more enriching game. An important message from the #CrimsonDesert team: pic.twitter.com/pKJPBNyW3P— Crimson Desert (@CrimsonDesert_) July 29, 2021 https://platform.twitter.com/widgets.js"We are currently hard at work developing Crimson Desert, which is rapidly evolving with new adventures and exciting experiences," the delay announcement reads. "However, we have decided that we need to dedicate more time to adding new ideas for an even deeper, more enriching game." The message goes on to explain that the team decided to delay Crimson Desert to let the team create "the best possible experience" while also ensuring the team is healthy and safe in doing so. You can read the announcement in full in the Crimson Desert tweet above. Crimson Desert was announced in November of 2019 as one of three new Pearl Abyss games (Plan 8 and DokeV were the other two games announced). It's being designed by former RYL Online designer, Jason Jung, and was originally set to be a spin-off of Pearl Abyss' popular Black Desert Online MMORPG. [ignvideo url=”https://www.ign.com/videos/2020/12/11/crimson-desert-gameplay-reveal-trailer”]It became an independent project in development and is now set on the fictional continent of Pywel, where players will take control of mercenaries as they try to survive the game's hostile environment. Crimson Desert will feature both single-player and multiplayer content. If you watch the Crimson Desert reveal trailer, you'll see the main character of the game, Macduff, who leads the mercenaries in Pywel. If you're just now hearing of Crimson Desert, check out some screenshots and details revealed soon after the game's reveal and then watch the first Crimson Desert gameplay trailer shown at least year's Game Awards. [poilib element=”accentDivider”]Wesley LeBlanc is a freelance news writer and guide maker for IGN. You can follow him on Twitter @LeBlancWes.
Source: Impressive-Looking RPG Crimson Desert Delayed to Unspecified Date

How to Support Women and People of Color in Game Development

How to Support Women and People of Color in Game Development

Last week, the California Department of Fair Housing and Employment filed a lawsuit, which accuses Activision Blizzard of fostering a culture in which women and other marginalized groups are routinely paid and promoted less, as well as allowing for repeated cases of sexual harassment. Blizzard employees responded to these allegations and the company’s initial response to it by posting an open letter and staging a walkout. As part of that effort to promote equality in the games industry, the group also provided a list of several charities to consider donating to. In solidarity with that sentiment, we have listed those and other relevant charities below. If you can, please consider a donation. Black Girls Who Code Black Girls Who Code is an organization that focuses on empowering girls from disenfranchised communities, between the ages of 7-17, who are interested in tech, teaching them skills in computer programming. Donations will specifically go toward workshops, summer camp sessions, and other learning activities in the STEM industry worldwide.https://www.blackgirlscode.com/ Women In Games InternationalWomen in Games International is a global organization working toward equality and diversity within the video game industry. Its focus is on creating opportunities for women through mentorship programs, access to technology, assisting with professional development skills, and holding conferences on topics surrounding women in gaming and tech.https://www.getwigi.com/ Latinas in TechLatinas in Tech’s mission is to help Latinas have equitable representation in the tech industry through mentorship, recruitment, and professional development. It works with top technology companies to create opportunities for women, including sharing access to panels and workshops online. https://latinasintech.org/ Girls Make GamesGirls Make Games offers camps and workshops for girls between the ages of 8-18 to design and develop video games. Donations help provide scholarships to girls, as well as free tutorials for kids all over the world. The organization has now reached 89 cities globally. https://www.girlsmakegames.com/  Girls Who Code Girls Who Code focuses on closing the gender gap within the tech industry through online resources, in-person programs and clubs, and a supportive network, as well as having an emphasis on those in minority groups. Half of the girls who join Girls Who Code’s programs are from underrepresented groups, including girls who are Black, Latinx, or from low-income families. https://girlswhocode.com/  RAINNRAINN is an anti-sexual violence organization that created, and operates, the National Sexual Assault Hotline (800.656.HOPE). It works with over 1,000 local providers and operates the DoD Safe Helpline for the Department of Defense. Donations also go toward programs to…
Source: How to Support Women and People of Color in Game Development