Halloween Kills Final Trailer Delivers Bloody Kills And Familiar Faces

Halloween Kills Final Trailer Delivers Bloody Kills And Familiar Faces

The final trailer for Halloween Kills has been released. The latest movie in the long-running slasher franchise arrives in theaters and on Peacock on October 15.The new trailer starts with a character we haven’t seen since John Carpenter’s original movie–Lindsey Wallace, one of the kids that Laurie Strode was babysitting back in 1978. She’s still played by Kyle Richards and warns some kids out trick-or-treating to watch out because Michael Myers is on the loose yet again. The rest of the trailer intercuts scenes of bloody violence with Laurie and the rest of Haddonfield getting ready to fight back. There are also two more characters back from the first movie–Nurse Marion Chambers (Nancy Stephens once more) and Tommy Doyle (now played by Anthony Michael Hall). Check the trailer out below:Halloween Kills also stars Judy Greer as Karen and Andi Matichak as Allyson, with Michael played by both James Jude Courtney and original actor Nick Castle. It’s directed by David Gordon Green, who also helmed the 2018 Halloween, with a script by Green, Danny McBride, and Scott Teems, and a score by Carpenter.Continue Reading at GameSpot
Source: Halloween Kills Final Trailer Delivers Bloody Kills And Familiar Faces

How Gargoyles Redefined Cartoon Villainy

How Gargoyles Redefined Cartoon Villainy

IGN has officially been around for two and a half decades, and has borne witness to a lot of monumental shifts in video game and entertainment culture in that time. To celebrate our lengthy tenure on this earth, IGN's 25th Anniversary Feature series will hone in on these shifts, and the movies, video games and TV shows that helped define them. First up today, we’re looking back at the beloved cartoon Gargoyles.In the ’70s and ’80s, cartoon villains were mostly petty losers. Characters like Doctor Doom and Skeletor would be defeated by the end of the episode, only to shake their fist and grumble at their minions until their next episode rolled around… and things played out mostly the same all over again.But Gargoyles co-creator, co-producer and writer Greg Weisman wanted to change that.Gargoyles, which ran from 1994 to 1997, was a Disney show about ancient monsters that are — as the opening credits put it — “stone by day, warriors by night.” But it would become much more than that, gaining a cult following in the years since it first aired that has kept it near the top of the animation landscape from that time period. And much of that reputation is the result of how Gargoyles treated its villains… and how, in doing so, it helped to redefine cartoon villainy in the ’90s.Bruce Wayne With a TwistWeisman had worked with Cary Bates on the DC Comics series Captain Atom, where the series’ antagonist, General Wade Eiling, always had plots within plots. When Weisman and Bates teamed up to write for Gargoyles, they designed their primary villain by taking that quality but stripping away Eiling’s cruelty and intolerance, instead fusing him with another comic book character’s traits — those of Bruce Wayne!“Bruce Wayne in the comics I read growing up was charming and a guy that you’d admire,” Weisman tells IGN. “What if you had a handsome villain who would say things like, ‘Revenge is a sucker’s game.’ He wasn’t into being a villain. He was into meeting his goals.”The result was David Xanatos, a genius billionaire who remained a dangerous adversary throughout the show’s run because he always had so many redundant plans that he somehow emerged victorious even after seemingly being defeated by the heroes. His complex schemes became such a model for future villains that he’s even the namesake of a TV trope. The charm and…
Source: How Gargoyles Redefined Cartoon Villainy

Elgato Light Strip Review

Elgato Light Strip Review

Making it big on Twitch is about more than the games you play. It’s about your personality and presentation. The first one lies squarely on your shoulders, but when it comes to presentation, there are plenty of options to help your production look more professional. Today, I’m looking at the Elgato Light Strip, a WiFi-enabled RGB lighting strip aiming to add a dose of customizable color to your live streams. At $59.99, does this premium light strip offer enough to make its high cost worthwhile?Elgato Light Strip – Design and FeaturesThe goal of the Elgato Light Strip is to provide camera-friendly customizable lighting to streamers. It’s WiFi-enabled which means it can be controlled wirelessly with a free application for Android, iOS, Windows, or Mac. It has a few unique tricks up its sleeve, but at its core, it’s fulfilling the same purpose as much more affordable strip lights. Coming from Elgato, a brand synonymous with high-end streaming gear, it’s also in direct competition with more expensive options from LIFX and Philips Hue. This is a product that exists in the middle and has a lot to prove to win over either audience of prospective buyers.Inside the box, you’ll find everything you need to get started. You have the LED strip, coiled together in a convenient roll, the control box, a modular AC adapter, and three regional plugs to fit different sockets. There’s no USB support, so you’ll need a spare outlet to plug in. The strip comes in at 79-inches, just over 6.5-feet, which is enough to wrap around the edges of most gaming desks but may fall short if you plan to trace a piece of furniture in the background. Though both ends have connections that appear ready-made to string together in extended lengths, this does not work and every 6.5-foot length will require its own control box and bulky AC adapter. Part of the reason for this is that each strip requires more power due to its much higher brightness than competing strips. The Elgato Light Strip is rated for 2000 lumens of output. The Nanoleaf Essentials RGB strip matches this brightness output, but most others don’t. The Philips Hue Lightstrip Plus comes in at 1600 lumens. The LifX Z multicolor light strips are even less at 700 lumens each. Generic light strip options often don’t publish their light output, but in my testing, even the highly regarded…
Source: Elgato Light Strip Review

Deathloop Gets Nvidia Reflex to Improve Latency

Deathloop Gets Nvidia Reflex to Improve Latency

Nvidia has officially confirmed that the PC version of Deathloop has support for its Reflex software tech.Nvidia notes that Reflex will benefit Deathloop's single-player experience as the software tech will reduce system latency by up to 40%. The tech does this by reducing the time it takes for your computer to process your input. Nvidia Reflex is a toolkit that measures and reduces system latency. Unlike other Nvidia tech such as DLSS, Reflex does not require an RTX graphics card and supports older Nvidia cards, starting with the GTX 900 series or newer. Nvidia Reflex was released last year, and more than 20 games currently support the software tech, including Fortnite, Destiny 2, Splitgate, and the soon-to-be-released Battlefield 2042. An interesting thing to note is that Nvidia Reflex is commonly implemented in competitive games. While Deathloop is not a competitive game like others on the list, the game does include an invasion mechanic. In this PvP multiplayer feature, players have the option to have their session invaded by another player controlling Juliana or join another session controlling the character. But, Nvidia also notes that the software tech will also benefit players that are playing the single-player mode, as you can disable human-controlled invasions. While Relfex support is now available, Deathloop does not support Nvidia DLSS. The game does support FidelityFX Super Resolution (FSR), though, AMD's supersampling tech released last June.Ahead of Deathloop's release last week, the game was met with critical acclaim, including IGN's 10/10 review score. Yet, the PC version has been criticized for stuttering issues. While players initially thought it had something to do with Denuvo Anti-Piracy software, it was later revealed by multiple sources, including Digital Foundry, that those stuttering issues are actually tied to framerates and mouse input controls.Taylor is the Associate Tech Editor at IGN. You can follow her on Twitter @TayNixster.
Source: Deathloop Gets Nvidia Reflex to Improve Latency

HBO Max Drops A New Clip Of Peacemaker Series

HBO Max Drops A New Clip Of Peacemaker Series

In a new trailer for its upcoming programming slate, HBO Max has nonchalantly tucked away a few glorious until-now unseen seconds of its Peacemaker series starring John Cena. As was recently announced, The Suicide Squad spin-off is expected to hit the streaming service in January.The HBO Max series will focus on a new team of “black ops combating something catastrophic that’s facing the planet,” creator James Gunn said, who wrote all of the series and directed five episodes. This is the first DC Extended Universe television series. Check out this brief new clip to get a very abbreviated taste.Not many details are known about the upcoming series with even Gunn shutting down rumors of a Bane cameo or appearance. The Suicide Squad turned out to be a huge hit for Warner Bros./HBO Max, with Peacemaker having been announced before the movie even came out.Continue Reading at GameSpot
Source: HBO Max Drops A New Clip Of Peacemaker Series

Rockstar Energy and Mountain Dew Game Fuel Flavors are On Sale

Rockstar Energy and Mountain Dew Game Fuel Flavors are On Sale

It's Monday, which is the start of the week for a lot of people, and usually the most drag-day of all. It can be tricky to adjust from the devil-may-care weekend to the responsibility of the week. Thankfully you can avoid this slump next time around with these energy drink deals happening at Amazon for today's Deal of the Day.Rockstar and Mountain Dew Energy Drink DealsLots of flavors of Rockstar Energy and Mountain Dew Game Fuel are on sale today, including sugar-free offerings if you're on Keto or whatever. I don't really know much about carb-free living, if I'm being honest. I'm sorry.I do know the Game Fuel is pretty good, as I've consumed several flavors. Of the major flavors, my favorite is the red one, Charged Cherry Burst. I don't think I dislike any of them, actually, but the Cherry definitely rises above the rest.As for the Rockstar flavors, I can't speak to those. I don't really like Rockstar energy drink, but I know a lot of people do and there are quite a few varieties to choose from, so go wild. Just don't drink more than one a day, that's not healthy. OK, sure, even one a day isn't "healthy," but what can you do? Treat yourself, I say. Just do so responsibly.The sale prices on these hyper-charged sugar waters are good for today only, as they're part of Amazon's deal of the day. There's a little countdown timer on the item pages, to drive home that sense of urgency. If you want to save, today's the day. Go wild.Seth Macy is Executive Editor, IGN Commerce, and just wants to be your friend.
Source: Rockstar Energy and Mountain Dew Game Fuel Flavors are On Sale

DC's The Flash Director Teases Batman's Return In New Image

DC's The Flash Director Teases Batman's Return In New Image

A new promotional image for the upcoming DC movie The Flash has been revealed by director Andy Muschietti. The movie stars Ezra Miller as Barry Allen, and it’s set for release on November 4, 2022.The image continues the theme of previous images that Muschietti has posted on Instagram, in that it’s a close-up of a logo on a superhero costume. While earlier logos showed either the Flash or Batman’s logos, this one combines the two, with the iconic bat symbol set into the Flash’s suit, and the latter’s lightning bolt placed on top. Check it out below: View this post on InstagramA post shared by Andy Muschietti (@andy_muschietti)Batman plays a big part in The Flash, and we’re set to get two versions of the character from previous DC movies. Ben Affleck–the most recent Bruce Wayne–will be joined by Michael Keaton, who played the character in the two classic Tim Burton movies from the late ’80s and early ’90s. The movie will reportedly be influenced by the classic Flashpoint storyline from DC comic books, in which Barry enters alternate timelines.Continue Reading at GameSpot
Source: DC's The Flash Director Teases Batman's Return In New Image

Kena: Bridge of Spirits Photo Mode Announced

Kena: Bridge of Spirits Photo Mode Announced

Ahead of its September 21 launch, Kena: Bridge of Spirits developer Ember Labs has announced that the game will feature a photo mode. Revealed in an article on the PlayStation Blog, Kena: Bridge of Spirits' photo mode will include one or two functions not typical of the more 'standard' versions of the feature seen in many games.Instead of simply stopping time to allow players to take a quick freeze-frame of the action, Bridge of Spirits grants players the option to bring its characters to life as they look to set up the perfect snap. While moving the camera in photo mode, Kena and the game's other characters will keep their attention on you; readjusting their positions to cater for more personality-fueled intimate shots. In addition, the photo mode also comes with its own "Cheese" function. Once you've pinned down your angle and you're ready to add another shot to the album, selecting the function will cause the characters in the photo to say "CHEESE" and strike a pose. According to Ember Labs, many characters in the game come with multiple poses, meaning that you can take various shots at any location within the game without it feeling repetitive and unmemorable. Ember Labs producer, Thomas Varga, spoke a little further about why the team wanted to flesh out their photo mode for Kena: Bridge of Spirits. "Developing photo mode and the Cheese function were exciting animation opportunities for us," he said in the PlayStation Blog post. "Not only does this function introduce another entertaining element for players, it also allowed us to showcase character personalities as we developed each unique pose."For more, make sure to check out our Kena: Bridge of Spirits preview, which looks at how the game looks to weave together features of different PlayStation hits like God of War and Horizon Zero Dawn to create an intriguing blend of Pixar-style animated combat and exploration. Jared Moore is a freelance writer for IGN. You can follow him on Twitter.
Source: Kena: Bridge of Spirits Photo Mode Announced

Pokémon Trading Card Game Live Announced, But Not For Nintendo Switch

Pokémon Trading Card Game Live Announced, But Not For Nintendo Switch

the Pokémon Company announced Pokemon Trading Card Game Live for iOS, Android, PC, and Mac. This new app is a free-to-play experience in a digital format and players can battle trainers all across the world.The game will use the official Pokémon Trading Card game rules, and players can pick up wherever they left off on any supported device whether it’d be mobile or desktop. There will be a variety of different gameplay modes, including ranked and casual play, as well as online matchmaking.Trainers, your next TCG adventure awaits!We’re excited to announce Pokémon Trading Card Game Live! 🎉Bring the fun of the #PokemonTCG to your home or on the go with a new, free-to-play app for PC, Mac, and mobile devices!More info ➡️ https://t.co/ACot3P1vAr#PTCGLive pic.twitter.com/YC1ObWOZZs — Pokémon TCG (@PokemonTCG) September 20, 2021Upon starting the game, players will receive eight playable decks at no extra cost, as well as a beginner’s starter deck. Players can also add new cards to their decks by redeeming codes included in physical booster packs or earning digital booster packs within the game. At launch, Pokémon Trading Card Game Live will have the Standard format, but the Expanded format will be coming at a later date. This will allow players to collect cards from the Sword & Shield, Sun & Moon, XY, and Black & White series.Continue Reading at GameSpot
Source: Pokémon Trading Card Game Live Announced, But Not For Nintendo Switch

Heavy Rain Developer Quantic Dream Rumoured to Be Making a Star Wars Game

Heavy Rain Developer Quantic Dream Rumoured to Be Making a Star Wars Game

Quantic Dream, the developer behind Heavy Rain and Detroit: Become Human, is rumoured to be making a Star Wars game. The rumour has surfaced courtesy French YouTuber Gautoz, who reports that the studio has signed on with Disney. This follows the company's shift to multiplatform after a long history of working exclusively with Sony. As ever, all rumours should not be taken at face value, but Dualshockers reports that it has its own sources that confirm that Quantic Dream is working on a Star Wars game. The site reports that its source "provided overwhelming evidence" of having connections within Quantic Dream, and that the Star Wars game has been the studio's project for around 18 months. The report notes that is is unclear what exactly that 18-month timeframe entails, but rumours within the "French developer community" suggest the game may have only begun full development in the past few months.While there has been no official word surrounding an upcoming Star Wars game from Quantic Dream, Dualshockers' reporter, Tom Henderson, captured a screenshot from Twitter that showed the company had liked a tweet discussing the rumours. This far from confirms that Quantic Dream is making a Star Wars game, of course, but the studio has since removed its like from the tweet. 🧐 pic.twitter.com/OLnsSenCQm— Tom Henderson (@_Tom_Henderson_) September 19, 2021 https://platform.twitter.com/widgets.jsWhile it remains unclear whether Quantic Dream will announce a Star Wars project in the future, one game from a galaxy far, far away that has been confirmed to be in the works is a remake of Star Wars: Knights of the Old Republic. A new version of the 2003 RPG was announced at this year's PlayStation Showcase and will feature Jennifer Hale as she reprises her role as Bastila Shan. The upcoming KOTOR remake is set to be coming to PlayStation 5 as a console exclusive at launch alongside a PC release, with other consoles possibly to be revealed at a later date. Jared Moore is a freelance writer for IGN. You can follow him on Twitter.
Source: Heavy Rain Developer Quantic Dream Rumoured to Be Making a Star Wars Game