GTA Online’s Fake Car Culture Is the Real Thing

GTA Online’s Fake Car Culture Is the Real Thing

“The nods of recognition, the pointing, the fanboys passing out in ecstasy. Witnessing the big power ZR350 revving up to tear a hole through an underground parking lot never gets old. And when you burn these tires out, they’ll fight to see who gets to breathe in your polycyclic aromatic hydrocarbons – because this much clout is seriously intoxicating.”So goes the sales pitch for the Annis ZR350, a 30-year-old, two-door sports car that has never existed and never will – because it’s not a real car. It may have all the design hallmarks and specs of a Japanese cult classic born and bred to slice through the streets of Shibuya but it’s not. It’s actually a sleek Scottish clone, first brought to life inside the early-nineties time capsule of 2004’s GTA San Andreas and more recently resurrected for the latest salvo of GTA Online content, Los Santos Tuners.[ignvideo url=”https://www.ign.com/videos/2021/07/20/gta-online-los-santos-tuners-official-launch-trailer”]In the two decades since the GTA series arrived in 3D with 2001’s landmark Grand Theft Auto III, Rockstar has fashioned a fake car industry like no other – one that continues to grow and grow within GTA Online. All modern open-world action games that don’t rely on licensed vehicles need to fill their towns and cities with fantasy fleets of automobiles but I don’t think I could name you a single car from any of GTA’s sandbox peers. Few – if any – can match the garage that GTA Online offers today. A full spectrum of bogus global brands, each one a nudge and a wink at a real-world manufacturer. Hundreds of vehicles, from classic GTAIII Banshees to surprise off-brand Batmobiles, and everything in between. A deep well of customisation options to make any car truly yours. It’s clear GTA Online’s approach to its own internal car culture is as uncompromising as every other element of what’s estimated to be the most profitable entertainment product of all time.It's the car, right? Chicks love the car.“I guess part of it is legacy,” says design director Scott Butchard on the enduring and fascinating world of GTA’s homegrown vehicles, particularly the ones that have been carried through the series over the last 20 years. “A lot of us have grown up with them; we remember the Banshee, the Comet – they’re cars that’ve been there all our lives.”[poilib element=”quoteBox” parameters=”excerpt=We%20remember%20the%20Banshee%2C%20the%20Comet%20%E2%80%93%20they%E2%80%99re%20cars%20that%E2%80%99ve%20been%20there%20all%20our%20lives.”]“But then at the same time, for me, it’s the world-building as well. Other games…
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