One Punch Man: A Hero Nobody Knows Reveals Three New Characters In New Trailer

One Punch Man: A Hero Nobody Knows Reveals Three New Characters In New Trailer

One Punch Man: A Hero Nobody Knows is expanding its roster out further, with three new fighters having just been announced for the game. Child Emperor, Spring Mustachio, and Handsome Ikemen have been confirmed for the anime brawler, and you’ll be able to add them to your team in fights.Child Emperor, a young fighter who uses mechanical arms to battle, is an S-Class Rank 5 professional hero in the anime. Spring Mustachio is a gentlemanly rapier user, and Handsome Ikemen–also known as Sweet Mask–is, well, very handsome.They’ll join the other previously announced characters when the game launches on February 28, 2020. And, of course, Saitama will be able to take them down with one punch (although, cleverly, it takes him a little while to arrive and do so–meaning that if you pick him, your other two team members will have to survive longer against your opponent’s team of three.)The second season of the One Punch Man anime aired in early 2019.
Source: One Punch Man: A Hero Nobody Knows Reveals Three New Characters In New Trailer

Apex Legends' Bold Storytelling Is Its Best Asset

Apex Legends' Bold Storytelling Is Its Best Asset

From the outset, Respawn showed it would be doing things a little differently with Apex Legends just by how it released the game. Unlike other triple-A games that launch after weeks or months of preview events and trailers, Apex Legends was announced and released on the same day. It was a bold strategy–one that could have doomed the Titanfall spin-off from the start given that fans were clamoring for Titanfall 3, not another battle royale game. But the game didn’t die out, and Respawn’s willingness to continually advertise Apex Legends with unorthodox methods has allowed the battle royale to thrive in an industry that is, now more than ever, always battling for your time.In preparation for Season 4: Assimilation and the one-year anniversary of Apex Legends, Respawn utilized another risky strategy: killing off a character before he even had a chance to appear in the game. The move concludes a months-long cat-and-mouse game between Respawn and the Apex Legends’ community, one that has ultimately done a stellar job at selling the story behind the game.If you haven’t been keeping up with Apex Legends over the past few months, here’s a refresher. Revenant has been a name that’s been circulating in the community since 2019 when dataminers discovered the name in the game’s files. It’s been theorized for a while that the character would be added as a playable legend–something that seemed all but confirmed when an Apex Legends developer released, seemingly on accident, an image that featured the character in an early concept of Octane’s Gauntlet on Kings Canyon. When pressed by news outlets for further details or confirmation on Revenant’s existence, Respawn remained coy on the matter.Revenant’s inclusion in the game seemed even more certain during Season 3: Meltdown, though, specifically during the Halloween-themed Fight or Fright event, which saw Pathfinder accidentally wandering into a different dimension, the setting of the Shadowfall mode. The announcer and host of the mode was a robotic entity whose overall shape and voice lines matched that of the datamined Revenant files. Given Respawn’s track record of teasing legends ahead of their release through in-game hints, it seemed likely Revenant would be Season 4’s new character.Then Respawn dropped a bombshell during its Season 4 Reveal Devstream: the season would add ex-MMA fighter Forge to Apex Legends, not Revenant. To lend credence to the reveal, dataminers found files for Forge in Apex Legends long before…
Source: Apex Legends' Bold Storytelling Is Its Best Asset

The Movie Contagion Surges In Popularity After Coronavirus Outbreak

The Movie Contagion Surges In Popularity After Coronavirus Outbreak

The 2011 Steven Soderbergh movie Contagion has surged in popularity following the emergence of the real-life Coronovirus that has killed more than 100 people around the world.You may recall that Contagion–featuring Gwyneth Paltrow, Matt Damon, Marion Cotillard, and other stars–told a story about a fictional deadly virus that originated in China before spreading around the world, leading to chaos and scientists scrambling to find a cure. Some part of that storyline is now happening in real life.The Hollywood Reporter noticed that Contagion climbed up to No. 10 on the US iTunes movie rental chart. It’s the oldest movie on the charts by far, and it’s recent climb can surely be attributed to the real-world outbreak of the Coronavirus.The majority of the deaths from the pneumonia-like illness have occurred in mainland China where the virus originated, according to the state-run China Global Television Network. China has quarantined entire cities as it tries to prevent the spread of the disease.The Coronavirus outbreak also caused a huge surge in popularity of the video game Plague Inc., which is a real-time strategy game related to how diseases spread around the world. James Vaughn, the creator of Plague Inc., has advised people to seek out local and global health authorities for information on the Coronavirus, rather than relying on Plague Inc. as a learning tool.Here is the latest on the #CoronaOutbreak as of Jan. 28- At least 4,630 confirmed cases in China- 106 deaths – 57 confirmed cases in 14 countriesFollow live updates: https://t.co/6BdYYOcwGh pic.twitter.com/jVcGRhiq2v — CGTN (@CGTNOfficial) January 28, 2020Shanghai Disneyland has temporarily closed down amid concerns over the virus, while McDonald’s has closed thousands of locations in the country.Go to GameSpot sister site CNET to see a detailed breakdown of the latest in the Coronavirus health crisis.
Source: The Movie Contagion Surges In Popularity After Coronavirus Outbreak

Mind-Bending Puzzler Superliminal Will Change Your Perspective On Perspective

Mind-Bending Puzzler Superliminal Will Change Your Perspective On Perspective

After a busy year of video games, the slower pace of January is a great time for us to go back and play some of the cool, smaller titles that we might have passed over while trying to keep up with the big blockbusters of the end of the year. In this article, we take a look at the wonderfully charming Frog Detective 2: The Case of the Invisible Wizard, as well as two fiendish puzzle games for those who like a little more (well, a lot more) challenge: Superliminal and Kine.In retrospect, 2019 was actually pretty rich for the indie scene, and it’s nice to see some of the games we’d previously mentioned in this column making it to a few best-of lists around the internet–if you missed them, you can go back and check out our takes on Eliza, A Short Hike, and Anodyne 2, as well as Mutazione, Wilmot’s Warehouse, and Fit For A King. Don’t sleep on these super cool games! Frog Detective 2: The Case of the Invisible WizardI feel like we could do with a bit more wholesomeness right about now. The second and, if the unexpected post-credits scene is accurate, evidently not the last in the Frog Detective Investigations series offers a welcome respite from the bleak realities of raging bushfires, corporate greed, and bellicose presidents. It’s a world without crime, after all, despite the confusingly-named Frog Detective Crime Solving Agency.It’s also a world where the kind folk of Warlock Woods come together to throw a welcome parade to their devastatingly shy new neighbour, and reluctantly call in the services of the titular frog detective when they discover the parade preparations have been trashed. Everyone in Warlock Woods is just so damn nice… well, except for Victor perhaps, but he’s only a little grumpy because he’s so hungry. Still, they’re a friendly lot, a close-knit community of talking animals who have refreshingly progressive views on how to receive a complete stranger into their small town. Actual detective work is light on the ground. You cannot leave your office to travel to the town without first collecting your trusty magnifying glass, but it’s a red herring really, and utterly useless for the task at hand. Instead, you’re best served by chatting with the townsfolk and making gentle enquiries as to their whereabouts on the night in question. There are some trifling puzzles to overcome…
Source: Mind-Bending Puzzler Superliminal Will Change Your Perspective On Perspective

Destiny 2 Is Offline After Players Report Missing Currency

Destiny 2 Is Offline After Players Report Missing Currency

Destiny 2 was offline for most of today following reports that players were losing currency including, Glimmer, Bright Dust, Infusion Materials, and other types of game currencies. Bungie says it has identified the problem but will roll back characters to a state before the most recent update. An issue with Destiny 2 started appearing soon after update 2.7.1 went live around 9 am PT/12 pm ET. Players began reporting that in-game currency started going missing. Bungie began investigating the issue and took servers offline an hour later for emergency maintenance. [widget path=”global/article/imagegallery” parameters=”albumSlug=every-bungie-game-ever-reviewed-by-ign&captions=true”] Since then Bungie has offered hourly reports on the state of Destiny 2. It appears that an issue was discovered in the 2.7.1 update that caused players to lose their currency. Bungie began testing a fix for the issue internally around 12 pm PT/3 pm ET and validated the fix two hours later. To solve the problem, Bungie says it will roll back all player accounts to how they were before Update 2.7.1. Unfortunately, this means that players may have to redo any progress or quests they completed between 8:30 am – 10 am PST when the update went live and servers were taken offline. Any purchases made using Silver during this time will be restored and added back to the players’ accounts. Separately, Bungie is removing “The Pidgeon and the Phoenix” Lore for a “separate issue” and it will be resolved in a later update. [ignvideo url=”https://www.ign.com/videos/2019/10/09/destiny-2-shadowkeep-review”] According to the official Bungie Help Twitter account, Destiny 2 should be back online by 7 pm PT/ 10 pm ET. However, players should follow the Bungie account for updates. Emergency server issues are rare but not uncommon for live service games. Destiny 2 servers went down for emergency maintenance soon after the launch of Shadowkeep and New Light. For more on Destiny 2 and the Shadowkeep expansion check out IGN’s Destiny 2 wiki for our full coverage. [poilib element=”accentDivider”] Matt Kim is a reporter for IGN. You can reach him on Twitter.
Source: Destiny 2 Is Offline After Players Report Missing Currency

Warcraft 3: Reforged Dev Talks Origins Of The Project, The "Blessing And Curse" Of Fandom, And More

Warcraft 3: Reforged Dev Talks Origins Of The Project, The "Blessing And Curse" Of Fandom, And More

It’s a big day for the Warcraft franchise, as Blizzard has officially released Warcraft III: Reforged, which is billed as a “full-scale modernization” of the RTS classic.The PC title features the base game, Reign of Chaos, as well as The Frozen Throne expansion. The graphics and sound have been given an modern update, while there are new and improved social and matchmaking elements through Battle.net and user-generated content tool through the improved world editor.In addition to the base game, you can pick up the Spoils of War version that includes new skins for Arthas, Cenarius, Jaina, and Thrall, as well as in-game bonuses for titles like World of Warcraft, Hearthstone, and Diablo III.To learn more about the origins and specific details of Warcraft III: Reforged, we spoke with lead producer Pete Stilwell. In a wide-ranging interview, Stilwell talks about topics like why Blizzard chose Warcaft III for a remaster over some of its other titles, how the team at Blizzard is honoring the original design while revamping the story and other elements, and what the studio has done to make Warcraft III: Reforged stand out as more than a nostalgia-grab.Stilwell also speaks about how it is a “blessing and a curse” to have such a dedicated and passionate fanbase, and how Reforged aims to appeal to World of Warcraft fans who want to know more about the origins of the Warcraft universe. “Most of them probably don’t know the origin story,” Stilwell said of the millions of World of Warcraft players.Check out GameSpot’s full interview with Stilwell below.Going back to the start, why did you choose Warcraft III instead of some of your other properties for a remaster?There were a few factors here. We had just come off of StarCraft: Remastered, so we’d put together a very RTS-focused team – so this was a natural transition. It almost followed Blizzard’s own transition of making one into the other. We already had the right team for the job.Then there’s also the fact that we wanted to, first and foremost, do service to the largest communities that still existed with our older games. There’s plenty of games in the deeper catalogue that we probably could have gone to that would be easier. If you were doing it from a timeline perspective, it might be more logical to start with the first Warcraft or something like that.But Warcraft III still has a massive…
Source: Warcraft 3: Reforged Dev Talks Origins Of The Project, The "Blessing And Curse" Of Fandom, And More

Margot Robbie Chose Birds Of Prey Instead Of Gotham City Sirens For A Specific Reason

Margot Robbie Chose Birds Of Prey Instead Of Gotham City Sirens For A Specific Reason

Birds of Prey, which releases in cinemas on February 7, brings back Margot Robbie’s Harley Quinn from Suicide Squad, un-tethered from Jared Leto’s take on the Joker. The star, who also produced the new film, had some say over what happened next with her character, and was reportedly eyeing two different comic properties–Birds of Prey and Gotham City Sirens.Speaking to Nerdist, Robbie talks about the challenges of getting an R-rated, female-led superhero film off the ground, and how she was inspired by the huge Harley Quinn fanbase she became aware of while promoting Suicide Squad. What ultimately drew her to Birds of Prey over Gotham City Sirens, though, was the opportunity to give a spotlight to some lesser-known characters in the DC universe.Robbie says that while she was researching the character, she started to read the Birds of Prey comic series, and that she “fell in love with Huntress.” “I was like, ‘Wow, there’s so many cool female DC characters and no one knows anything about any of them!,’ Robbie says. “So what if we had a platform for fans to get to know and fall in love with some of these other amazing women?”Robbie says that Gotham City Sirens was less exciting because it focused on just three characters, and the other two–Catwoman and Poison Ivy–and already well-known. In fact, Catwoman will be appearing in The Batman, played by Zoë Kravitz.”I thought that might be the perfect platform to introduce some female characters who might really have some legs in the DC Universe,” Robbie says.Birds of Prey is expected to earn between $49 and $55 million in its opening weekend. It will be far removed from the much-maligned Suicide Squad, although Robbie is also set to reprise her role in James Gunn’s The Suicide Squad.
Source: Margot Robbie Chose Birds Of Prey Instead Of Gotham City Sirens For A Specific Reason

Dauntless Dev Acquired By Mobile Giant Behind Battle Royale Game Free Fire

Dauntless Dev Acquired By Mobile Giant Behind Battle Royale Game Free Fire

Dauntless developer Phoenix Labs has been acquired. The Canadian studio sold itself to Garena, the Singapore-based video game company owned by Sea Limited.In a joint statement, the companies said, “The teams intend to work together to continue building Phoenix Labs’ world-class development team, supporting the growth of Dauntless, and exploring new opportunities in global markets and on mobile.”The transaction closed “in recent days,” but terms were not disclosed.Phoenix Labs CEO Jesse Houston said Garena–which was an early investor in Phoenix Labs–has been a great partner for Dauntless since its early days, and he is excited to scale up their partnership with this acquisition.”With this next step, we’re able to ensure that we can provide the best possible experience for Dauntless players around the world,” Houston said. “We’re extremely excited about what the future holds for Phoenix Labs, as we continue to support our ever-growing Dauntless community and explore future games.”For his part, Sea Limited founder Forrest Li said, “Our skills sets are highly complementary, and we see many exciting opportunities ahead that our teams can explore together.”Dauntless, which is a co-op action RPG, is the first title from Phoenix Labs following its founding in 2014. The studio has offices in Vancouver, San Francisco, and Seattle, and in total, it has more than 100 employees. It was founded by a team of former Riot employees.As for Garena, the studio is perhaps best known for its free-to-play battle royale game, Free Fire. The statement goes on to say that the leadership team at Phoenix Labs will continue to run the studio after the acquisition, while the two companies will work together to “add new features to Dauntless” and look to grow in places like Asia and Latin America.Dauntless is currently available on Xbox One, PlayStation 4, and Nintendo Switch; the PC version is exclusive to the Epic Games Store. A mobile version is also in the works.
Source: Dauntless Dev Acquired By Mobile Giant Behind Battle Royale Game Free Fire

If the KOTOR Rumors Are True, Who’s Making It?

If the KOTOR Rumors Are True, Who’s Making It?

We finally get a look at the back of the Xbox Series X – for real, this time – and discuss why someone might be in biiiiiiig trouble. Plus: a new rumor about a sort-of remake of Star Wars: Knights of the Old Republic has us hyped – but also wondering who would be given the assignment. Subscribe on any of your favorite podcast feeds, or grab an MP3 download of this week’s episode. For more awesome content, check out the latest episode of IGN Unfiltered from our new barcade set, featuring an interview with Star Wars Jedi: Fallen Order director Stig Asmussen. It’s an open bar; come and join us! [ignvideo url=”https://www.ign.com/videos/2019/12/17/how-stig-built-god-of-war-and-star-wars-jedi-fallen-order-ign-unfiltered-47″] It’s going to be an incredibly fun year of Xbox coverage. Join us! [poilib element=”accentDivider”] Ryan McCaffrey is IGN’s Executive Editor of Previews. Follow him on Twitter at @DMC_Ryan, catch him on Unlocked, and drop-ship him Taylor Ham sandwiches from New Jersey whenever possible.
Source: If the KOTOR Rumors Are True, Who’s Making It?