Zombieland 2: How Much Time Has Passed Since The Original?

Zombieland 2: How Much Time Has Passed Since The Original?

The original Zombieland came out during a different time–a period of ancient history known as 2009. The sequel, Zombieland: Double Tap, is set to hit theaters ten years later to the date–October 18, 2019, the ten-year anniversary of the original’s release. It features the same core ensemble as the original: Columbus (Jesse Eisenberg), Tallahassee (Woody Harrelson), Little Rock (Abigail Breslin), and Wichita (Emma Stone).But just because it’s been a decade in real time since this foursome was last together chasing Twinkies and bashing undead skulls with banjos doesn’t mean ten years have passed in the series’ fictional apocalyptic world. Luckily, we got the opportunity to chat recently with Zombieland 2’s director, Ruben Fleischer, and writers, Paul Wernick and Rhett Reese, and we asked them how much time has passed since the original–and what that means for the characters.In the movie itself, it’s never explicitly stated how much time has passed since the events of the original. The most reliable marker we have for the passage of time in the series is Abigail Breslin’s character Little Rock, who’s grown from a young girl (Breslin was 13 years old in 2009) to a young woman who might be anywhere from 16 years old to her early twenties.But there are other markers of the passage of time besides Little Rock’s age. “We want to leave it a little vaguer in the movie,” Reese told GameSpot. “You get the sense that years have passed. You look at that White House [covered in plant growth], and definitely, years have passed.””And you look at Abby and you realize she’s no longer a 12 year old girl, she’s a grown, young lady,” Wernick added.But although they left it deliberately vague, both writers agree that it hasn’t been a full ten years in-universe. “[Five years] feels a little more right than a full 10,” Reese said, adding that a full ten years would have felt too long for these characters to be together. After ten years, it becomes even more implausible that Columbus and Wichita haven’t had any kids, for example.”That felt to us like, that’s time that passes that you kind of want to know, well, what happened to this family in those 10 years? What were they doing?” Wernick explained. “Five years, you feel like, OK, yeah.” One thing you have to keep in mind is that they started working on this script basically a decade…
Source: Zombieland 2: How Much Time Has Passed Since The Original?

Huge PS4 Deals: Control and Borderlands 3 Are $34, and More Discounts

Huge PS4 Deals: Control and Borderlands 3 Are , and More Discounts

Amazon is going wild with on-page coupons right now, dropping prices on some of the biggest PS4 games of the year to the lowest prices they’ve ever been. You can save big on games like Borderlands 3, Control, Resident Evil 2, and many more. We have all the details below. Below that, we’ve also gathered together the best deals around on PS4 hardware and accessories. So read on for a look at what kind of savings you can get on all things PlayStation. On with the show. PS4 Game Deals PS4 Games Deals Continue reading…
Source: Huge PS4 Deals: Control and Borderlands 3 Are , and More Discounts

Netflix Reveals Its Most Popular Shows and Movies of the Year

Netflix Reveals Its Most Popular Shows and Movies of the Year

Netflix has released a list of its most-watched TV shows and movies during a Q3 investor earnings report (via Engadget) for 2019. For reference, the streaming giant’s Q3 begins on the first day of July and ends on the last day of September. Netflix rarely reveals its viewing data, unless a show or movie is a big success, like last year’s Bird Box, which accumulated over 80 million views worldwide. On the movie front, Bird Box is still king, but the rest of the list contains a few films you’ve (probably) never heard of. Continue reading…
Source: Netflix Reveals Its Most Popular Shows and Movies of the Year

Kurt Sutter Says He's Fired from FX for Being an 'Abrasive Dick'

Kurt Sutter Says He's Fired from FX for Being an 'Abrasive Dick'

FX has reportedly fired Mayans M.C. showrunner Kurt Sutter. According to Sutter himself, the firing is a result of him being “an abrasive dick.” The news comes from The Hollywood Reporter, which notes Sutter was fired by FX CEO John Landgraf and Disney TV Studios and ABC Entertainment chairman Dana Walden following “‘multiple complaints’ over his behavior.” According to THR, the decision was made on Wednesday and Sutter responded by sending a memo to the cast and crew today, at which point he seemed to accept responsibility and referred to himself as “an abrasive dick.” Continue reading…
Source: Kurt Sutter Says He's Fired from FX for Being an 'Abrasive Dick'

Star Wars: Jedi Fallen Order Borrows Another From Software Design Element

Star Wars: Jedi Fallen Order Borrows Another From Software Design Element

Developer Respawn Entertainment has divulged a bevy of information about the hotly-anticipated Star Wars: Jedi Fallen Order following a preview event. Though Jedi Fallen Order’s From Software influences are noticeable, the third-person action-adventure game borrows an interesting element from Bloodborne–the way experience points are lost.Since Jedi Fallen Order is a character action game not unlike Bayonetta or Sekiro: Shadows Die Twice, Cal Kestis will earn experience points upon defeating various combatants on his journey. And similar to From Software’s Dark Souls series, you will lose the experience points you gather should you fall in battle. However, in a design more like Bloodborne’s, your experience points will attach to the enemy that killed you last.GameSpot editor Alessandro Fillari spent three hours with Jedi Fallen Order, where he discovered that the game makes a nod to Bloodborne’s Blood Echoes. “If you die, the enemy that struck the killing blow will steal all of Cal’s current experience points, along with a portion of the force and health meters.,” Fillari said. “To erase the penalties, you’ll need to return to the enemy, now glowing gold, and take it out, which will, in turn, recover lost experience points and restore your meters.”Echoes operate very similarly. The currency you gain from killing enemies and used for purchasing items and upgrading your Bloodborne character, Echoes are lost if you are defeated in battle. Sometimes, Echoes will attach to the enemy that delivered the fatal blow. Other times, Echoes will just sit out in the open. In either situation, Blood Echoes will be permanently lost if you die while trekking back to where you last perished.Jedi Fallen Order is no different. “But also in familiar Souls fashion, if you die on the way back to that enemy, then you’ll permanently lose that batch of experience points,” Fillari wrote of his experience. “This can sound harsh, but in practice, I felt it was, again, surprisingly forgiving.”Star Wars: Jedi Fallen Order lands on PC. PlayStation 4, and Xbox One on November 15. We’ve thrown together a handy pre-order guide to help you suss through the various bonuses and editions available. There’s plenty more Jedi Fallen Order coverage in the meantime, however, including the lack of fast travel, the option to visit a very dangerous planet, and so much more.
Source: Star Wars: Jedi Fallen Order Borrows Another From Software Design Element

Mayans MC And Sons Of Anarchy Creator Fired By FX

Mayans MC And Sons Of Anarchy Creator Fired By FX

While there’s plenty of drama unfolding on-screen throughout Season 2 of FX’s Mayans MC, it turns out there’s also plenty of twists and turns happening behind the scenes. Kurt Sutter–the showrunner and co-creator of the series, as well as creator of Sons of Anarchy–has been let go from FX.The news comes from The Hollywood Reporter, which states “multiple complaints” have been received about Sutter’s behavior on the show, leading to him being fired from the network. THR also notes that Sutter, himself, sent a letter about his dismissal to the cast and crew of Mayans, in which he referred to himself as an “abrasive dick.””As you know, I’ve removed myself quite a bit this season, allowing others to take a bigger role in producing the show. It appears that philosophy has backfired. It’s been reported by writers, producers, cast and crew that my absence and subsequent behavior when there, has only created confusion, chaos, hostility and is perceived as abandonment. Or at least that’s how Disney has interpreted it. I’m sure it’s true,” the letter reads, per THR. “This morning I was fired by Dana Walden and John Landgraf for all the complaints levied against me. Not the way I wanted to end my 18 year relationship with FX. At least being fired for being an abrasive dick is on brand.”Interestingly, it was already revealed that the showrunner was planning to scale back his duties on Mayans MC, should the show be renewed for a third season. At the Season 2 premiere, Sutter said he’d be handing over the job of showrunner to Elgin James, who co-created the series with Sutter. “It’s time for the white man to leave the building,” he joked.Interestingly, THR points out that while Sutter has been fired from FX, his overall deal with 20th Century Fox TV–which is owned by Disney–remains intact for now. GameSpot has reached out to FX for comment but has not heard back as of the publishing of this story.Mayans MC airs Tuedays on FX. The next episode of the show includes a mini Sons of Anarchy reunion, with several characters from the series appearing.
Source: Mayans MC And Sons Of Anarchy Creator Fired By FX

Star Wars Jedi: Fallen Order Lets You Attempt A Dangerous Planet Early On

Star Wars Jedi: Fallen Order Lets You Attempt A Dangerous Planet Early On

One of the more exciting aspects of Respawn Entertainment’s Star Wars Jedi: Fallen Order is that it wears its respect for From Software’s Souls series on its sleeve. With combat and gameplay progression that’s similar to the loop found in Dark Souls and Sekiro: Shadows Die Twice, Fallen Order is undoubtedly a change of pace when compared to other games set in the prolific sci-fi series. In keeping with the Souls series’ reputation for challenging difficulty and brutal combat, Respawn’s new game even allows you to attempt exploring a world that will make you feel immediately out of your depth.I recently got to play about three hours of the game and saw what’s in store for Cal Kestis’ journey. Shortly after the opening of the game, Cal Kestis will have the choice of heading to one of two planets–Zeffo or Dathomir. At this point in the game, the Jedi Padawan is on the trail of a missing Jedi Master named Eno Cordova, who’s searching for lost secrets from the Order’s past. On Zeffo, you’ll find an Imperial outpost filled with stormtroopers, though beneath the surface lies a labyrinth of ancient ruins housing ancient Jedi artifacts. However, if you were to choose Dathomir, then you’ll venture to a planet that’s home to dangerous monsters that can defeat you quickly. Fans of the Clone Wars series will recognize this world, which is otherwise known as the Rancor planet. Before selecting Dathomir, Cal’s allies Cere and Breez will actively warn you not to go–but in the end, it’s your choice. Like in other metroidvania-inspired games like Castlevania: Symphony of the Night or Hollow Knight, it can be easy to wander into areas that will make you feel outmatched–but you’re still free to attempt it all the same.During our recent interview with game director Stig Asmussen, he described their approach to letting players explore the game’s different set of planets, and how it was up to the player’s skills to get through the challenges.”We give the player the choice between Zeffo and Dathomir very consciously early in the game,” Asmussen said. “Within the cinematic, it’s very clear that Dathomir is a dangerous planet, and you’ve got to be careful if you’re going to choose that. The player is given a warning if they go there, but at the same time though, I don’t want to discourage people from going there because some people might.…
Source: Star Wars Jedi: Fallen Order Lets You Attempt A Dangerous Planet Early On

Call of Duty: Modern Warfare Will Have a Battle Pass Instead of Loot Boxes

Call of Duty: Modern Warfare Will Have a Battle Pass Instead of Loot Boxes

Activision and Infinity Ward are doubling down on their commitment to not have loot boxes in the upcoming Call of Duty: Modern Warfare with the announcement that it will instead feature a battle pass. The new system is almost identical to other battle pass systems found in games like Fortnite. In a newly published blog post, Activision announced that is “introducing a new Battle Pass system, not a loot box system,” to Call of Duty: Modern Warfare. The news comes after Infinity Ward announced the studio is not developing a loot box system for Modern Warfare despite rumors and leaks suggesting otherwise. Continue reading…
Source: Call of Duty: Modern Warfare Will Have a Battle Pass Instead of Loot Boxes