Metroid: Samus Returns' First Few Hours Have Us Hooked

Metroid: Samus Returns' First Few Hours Have Us Hooked

IGN producer Zach Ryan and I have played a few hours of Metroid: Samus Returns so far, and we can’t stop talking about it. Instead of keeping our thoughts to ourselves (and annoying our deskmates), we thought we’d share our discussion with you all right here. We’ll talk about Metroid: Samus Returns more on IGN’s weekly Nintendo show, Nintendo Voice Chat (be sure to tune in to the September 8 episode), and we’ll have our full review of Samus Returns on September 12. Sam: We’re not supposed to use the intro “It’s hard to believe it’s been XX years since…” here at IGN. It’s a banned phrase! So just let me say it’s unthinkable, unfathomable — unjust — that it’s been 14 years since the last “2D” classic Metroid (which was Metroid: Zero Mission). Samus Returns? About frackin’ time, amiright? Continue reading…
Source: Metroid: Samus Returns' First Few Hours Have Us Hooked

Star Wars: What Obi-Wan Was Doing Between Revenge of the Sith and A New Hope

Star Wars: What Obi-Wan Was Doing Between Revenge of the Sith and A New Hope

The rumored Obi-Wan Kenobi standalone Star Wars film would have to fit around these canonical activities between Episode III and Episode IV.
Source: Star Wars: What Obi-Wan Was Doing Between Revenge of the Sith and A New Hope

It Filmmakers on Delivering a Scary Pennywise

It Filmmakers on Delivering a Scary Pennywise

A few months ago, with the anticipation for the new adaptation of Stephen King’s classic horror novel growing by the day, I was among a small group of journalists who paid a visit to the It edit bay, where the filmmakers were hard at work completing the September 8th release. Director Andrés “Andy” Muschietti and producer Barbara Muschietti – the brother-sister duo who previously collaborated on Mama – showed us several scenes from the film, and discussed their approach to bringing King’s novel to the big screen. The scenes we were shown were from fairly early on, beginning with one in which young friends Bill Denbrough (Jaeden Lieberher), Richie Tozier (Finn Wolfhard), Stanley Uris (Wyatt Oleff) and Eddie Kaspbrak (Jack Dylan Grazer) investigate an opening in the Derry, Maine area known as the Barrens that leads them into the sewers – and make a discovery connected to one of the many missing (and presumed dead) kids in the area, which includes Bill’s own brother, Georgie. Continue reading…
Source: It Filmmakers on Delivering a Scary Pennywise

Pokken on Switch Is the Portable Pokemon Fighting Game I’ve Always Wanted

Pokken on Switch Is the Portable Pokemon Fighting Game I’ve Always Wanted

As a kid, battling was always my favorite part of Pokemon. Even more than catching ‘em all, building my party and carefully selecting a strategy was what got me hooked on the games (and eventually even the Trading Card Game) in the first place. When Pokemon Stadium came around on N64, it was like a dream come true to finally see those battles in 3D, but it was always missing a key element for me: portability. With Pokken Tournament DX on Switch, I feel like I finally have the portable Pokemon fighting game I’ve always wanted. While I spent some time with Pokken on Wii U, it looks even better on Switch, and, at least for me personally, I can’t overstate the appeal of being able to play it on the go. Continue reading…
Source: Pokken on Switch Is the Portable Pokemon Fighting Game I’ve Always Wanted

Final Fantasy XV Pocket Is Such an Exact Remake It’s Surreal

Final Fantasy XV Pocket Is Such an Exact Remake It’s Surreal

From the second it starts, playing Final Fantasy XV Pocket Edition is surreal. Aside from its chibi art style, the beginning of the game is identical to the console edition of Final Fantasy XV, from the early flash-forward to saying goodbye to King Regis, and even pushing the Regalia after it breaks down. As you’d expect for mobile, battles have been drastically simplified, now based on tapping instead of the turn-based mechanics you’d find in XV on console. Warp Strikes are performed by swiping, and you can target an enemy from afar by holding down a finger on them. Parrying and dodging comes in the form of touch-based quick time events, and movement is simply dragging your finger to where you want Noctis and friends to run. Continue reading…
Source: Final Fantasy XV Pocket Is Such an Exact Remake It’s Surreal

Destiny 2 Launch Day Livestream – When It Goes Live, So Do We

Destiny 2 Launch Day Livestream – When It Goes Live, So Do We

Destiny 2 launches worldwide on Sept. 6, and we’ll be here to play it as soon as Bungie flips the switch to make the servers go live. So join us starting at 9PM PT on Sept. 5, (12AM ET Sept. 6 / 5AM BST Sept. 6/ 2PM AEST Sept. 6) as we start our journey through story mode. You can catch the action via IGN.com/live, or watch us on YouTube, Twitch, Facebook, and get your questions answered by tweeting at IGN on twitter using the hashtag #IGNPlaysLive. Until then, Guardians out! Continue reading…
Source: Destiny 2 Launch Day Livestream – When It Goes Live, So Do We

McAfee Total Protection Review

McAfee Total Protection Review

IGN is reviewing all the biggest antivirus programs all week long. They’re evaluated based on ease of use, price, features, and a variety of testing performed by our editor and IGN’s sister-site PCMag.com for scan times, false positives, and correct identification of threats. Note that if you click on one of these links to buy the product, IGN may get a share of the sale. For more, read our Terms of Use. McAfee is one of the more recognizable names in the antivirus game. Chances are you’ve used it, or at least seen it, on a new computer. It’s one of the more commonly seen pre-installed antivirus programs, and the latest version does well enough that you probably shouldn’t just uninstall it if you do find it on your new PC. It doesn’t reach the heights of some of its competitors, but buying a license for $45 for the first year, it lets you install McAfee on up to 10 devices, which is more than most of its competitors. Continue reading…
Source: McAfee Total Protection Review

Mario + Rabbids Dev on Balancing Both Franchises

Mario + Rabbids Dev on Balancing Both Franchises

Mario + Rabbids Kingdom Battle not only offers a turn-based tactical take on Mario, it merges Nintendo’s universe with Ubisoft’s wacky Rabbids. Ubisoft Milan creative director Davide Soliani has shed light on how the team was able to find the right balance between Mario and Rabbids as they brought both worlds together. On the debut episode of IGN Expert Mode, Soliani discussed how they were able to successfully bring together the Mario and Rabbids characters, saying it was about “exchanging what is good on one side and what is good on another side.” Continue reading…
Source: Mario + Rabbids Dev on Balancing Both Franchises