Skatebird's Cute Skateboarding Birds Are, Like All of Us, Just Trying Their Best

Skatebird's Cute Skateboarding Birds Are, Like All of Us, Just Trying Their Best

Some games are inspired by the developer's deep, personal experiences. Others are sparked by real-world events, or love of other media.For Skatebird developer Megan Fox, it all began with a gif of a bird on a skateboard.Also, here: pic.twitter.com/Z0wPfDGrtf— Megan Fox (🛹🐦 OUT NOW) (@glassbottommeg) June 15, 2020 https://platform.twitter.com/widgets.jsFox is a seasoned developer, having worked in AAA on LEGO Universe before going indie and releasing games like Jones on Fire, Hot Tin Roof, and Spartan Fist. She started working on Skatebird in 2018 after, she says, Spartan Fist "bombed" and she had to let her entire development team go. Whatever she made next, Fox at the time was certain she would need to do it mostly alone.But that certainty didn't last long. First, a fellow game developer who goes by KevKev offered up a physics-based, skateboarding prototype codebase to anyone who wanted it, after he found that putting humans on skateboards was "inconsistent and weird." Fox began messing around with it, letting the inspiration from the gif she had seen lead the way, and quickly discovered it was much easier to put a bird on a skateboard than a human."You know what a human on a skateboard is supposed to look like," Fox says. "Pros are supposed to look cool. There's a particular look and a stance and so forth. If you put a bird on a skateboard, well, no one really knows how it's supposed to stand on the skateboard. And if they flap a lot and look awkward, well, they're a bird on a skateboard."Skatebirds of a FeatherFox wasn't the only one who thought birds on skateboards looked like fun. At E3 2019, Fox found a slot for Skatebird at the Kinda Funny Games Showcase and launched her Kickstarter simultaneously. The support was tremendous, enough for Fox to expand the scope of the game from a fun little skating gag to include objectives, a story, and far more birds than originally planned. Though she planned for this next project to be a solo fun, Fox started working with other people again to support Skatebird's development. What began as a "whatever the hell" kind of gag had turned into a full, serious project."I think people think it's a lot bigger than it is," Fox says. "It takes about five to eight hours to beat. It's not huge. But then I guess that's the size of most skate games. So…
Source: Skatebird's Cute Skateboarding Birds Are, Like All of Us, Just Trying Their Best

FIFA 22: 33 Things That Make a Difference

FIFA 22: 33 Things That Make a Difference

It’s that time of year again where the days start getting shorter, the football season has started, and inevitably, EA Sports releases a new FIFA. But what’s new in FIFA 22? And more importantly, what’s actually going to make a difference? Here is everything we think is worth taking notice of:Gameplay1. Hypermotion – This year’s buzzword is Hypermotion; new technology being implemented on the PS5 and Series X/S versions of FIFA 22. This machine-learning algorithm learns from capture of real-life 11 vs 11 matches, then performs new animations in real-time to create organic player movement, including passes, shots, and something as simple as trapping the ball. Players take the ball in their stride with ease with hitching and stuttering kept to a minimum during sprints when trying to collect a pass. It promises a much more fluid feel to general gameplay. For much more detail on this, check out my gameplay preview here.2. Goalkeeper Rewrite – Dodgy goalkeeping has been an issue that has plagued FIFA recently, but a new intelligence system aims to make them much more reliable. New personality types are also being introduced in order to replicate the different styles of ‘keeper found around the world from sweepers to pure shot-stoppers.3. Explosive Sprint – This new mechanic allows for attackers to lure a defender close to them before accelerating away with a sharp burst of pace. It should allow for more dynamic one-on-one encounters, but let’s just hope it isn’t as overpowered as FIFA 21’s bridge skill ability.4. True Ball Physics – Improved ball physics makes feel more realistic than ever as they zip through on a wet surface or hold up on the grass as backspin is applied to a lofted through ball.5. New Attacking Tactics – Players are finally able to apply different playing styles to each half of the pitch, meaning you can press high with attackers but also keep defenders deep if you wish to prevent a counter-attack.Career Mode6. Create Your Club – You’ll now be able to create your own football club from scratch and enter them in any league you wish. The customisation options will be familiar to any who have played pro clubs, but you’ll be able to design your own kit, crest, stadium, all the way down to the pattern of the grass on the pitch. You’ll then be able to choose the average ability and age of your…
Source: FIFA 22: 33 Things That Make a Difference

Pokemon Legends Arceus Preorders Now Include a SteelBook and PokeBall Cartridge in the UK

Pokemon Legends Arceus Preorders Now Include a SteelBook and PokeBall Cartridge in the UK

Pokemon Legends Arceus preorders have been available for a while in the UK, but there's been some excellent quite recently. The game will launch on January 28, 2022 for Nintendo Switch, and preorders will now include a unique SteelBook and PokeBall cartridge in the UK. Preorders are still available at Amazon, and with the game shipping for £49.99 next year. Alternatively, you can also preorder the game on the Nintendo Store online and get a SteelBook and unique figurine of Arceus. Preorder Pokemon Legends Arceus in the UKA recent Pokemon Presents gave us an in-depth look at Legends Arceus, including details such as your starter Pokemon – Rowlet, Cyndaquill, or Oshawatt, alongside a better look at the open world you'll be exploring. We have also been treated to new details on Pokemon Brilliant Diamond and Shining Pearl, as well as a mobile release date for Pokemon Unite. Robert Anderson is a deals expert and Commerce Editor for IGN. You can follow him @robertliam21 on Twitter.
Source: Pokemon Legends Arceus Preorders Now Include a SteelBook and PokeBall Cartridge in the UK

Final Fantasy XIV Online Endwalker Job Actions Trailer

Final Fantasy XIV Online Endwalker Job Actions Trailer

In todays Final Fantasy XIV Developer Letter from the Producers livestream they showcased the various job actions that are coming in Endwalker. Check out a bunch of them in this 18 minute showcase.
Source: Final Fantasy XIV Online Endwalker Job Actions Trailer

New SpongeBob SquarePants Game Announced! | GameSpot News

New SpongeBob SquarePants Game Announced! | GameSpot News

SpongeBob SquarePants: The Cosmic Shake has been announced, we’ve got more details as to why God of War: Ragnarok will be the final entry in the Norse saga, Sega is announcing a new RPG at Tokyo Game Show, and Mega Man’s robo-dog Rush is coming to Monster Hunter Rise. Join Persia for your daily GameSpot News update.
Source: New SpongeBob SquarePants Game Announced! | GameSpot News

Eastward Review

Eastward Review

A man and his adopted daughter find their way through a whimsical, post-apocalyptic landscape. Frying pan and psychic powers at the ready, they might stumble into saving the world as they explore it. With all the stylings of a retro JRPG, you might expect Eastward to play like one, but this chill action-adventure is more Zelda than Dragon Quest. John and Sam's triumphs and mistakes take place in a charming pixel-art landscape that's rich with lovely characters and intimately designed places. Even where the story dragged for a time, or the simplicity of the challenges felt patronizing, the parts of Eastward that spoke to me more than made up for them.Our headliners are John – a silent protagonist wreathed in messy hair and a bushy beard – and Sam, an outrageously precocious girl with budding psychic powers and a penchant for getting the two into trouble. They're lovable characters with a bushel of personality and a kind of timeless appeal. They set off from their home under dubious circumstances, and, eventually, find their way… eastward. I loved switching between the two as they travel through a cute but dangerous apocalyptic world of small towns and dam-cities. Along the way you play through discrete story chapters and explore the stories of the people you meet. There are a lot – a lot – of silly little minigames along the way. Baseball, river rafting, slot machines, and ever-present cooking.The trek to the east is pretty linear, but the areas you explore are laid out like little dungeons, with curling paths to find your way through as you battle goofy monsters and solve simple puzzles. John does most of the fighting via simple but satisfying hack-and-slash action, but Sam's powers – like freezing enemies inside big psychic bubbles – are useful for fights and vital for puzzles.It took me a few more than 30 hours to beat the main quest, but I know there are secrets to explore and little NPC storylines I skipped over that are worth going back for. In fact, Eastward's overall story is good enough that I've judiciously avoided spoilers in this review, to the point of being overly vague in some spots, but trust me, that’s for your benefit. There's also a pretty detailed roguelite JRPG game-within-the-game, called Earth Born, to play – and it was fun enough that I spent about six additional hours on it.The vibrant…
Source: Eastward Review

The Lost Boys Reboot Casts It, A Quiet Place Stars In Lead Roles

The Lost Boys Reboot Casts It, A Quiet Place Stars In Lead Roles

Warner Bros. is setting up a remake of the 1987 vampire movie The Lost Boys with two of the youngest stars in horror. Noah Jupe, one of the stars of the A Quiet Place series, and It lead Jaeden Martell have been cast in the upcoming movie, per The Hollywood Reporter.Warner has already filled out a creative team for the project. The End of the F***ing World director Jonathan Entwistle will direct, while Randy McKinnon will pen the reimagining. McKinnon is a rising star in Hollywood and was previously tapped by Warner and DC to write the upcoming HBO Max original adaptation of Static Shock. The original Lost Boys was directed by Joel Schumacher and starred a vast ensemble of '80s it boys that included Kiefer Sutherland, Jami Gertz, Alex Winter, Jason Patric, as well as Corey Feldman and Corey Haim. The film followed two boys and their single mother who move to a new town and become the targets of a biker gang of vampires.The Lost Boys was a box office success when it was released in 1987, grossing $32.2 million against an $8.5 million budget. The film has since gathered a cult following after becoming one of Warner Bros.' top-selling home video titles. Two sequels have been produced, as well as a pair of comic series spin-offs.While plot details are being kept under wraps for The Lost Boys reboot, reports indicate that the story will take place in the present day.J. Kim Murphy is a freelance entertainment writer.(Image by Warner Bros./IMDb)
Source: The Lost Boys Reboot Casts It, A Quiet Place Stars In Lead Roles

New PlayStation Studio Firesprite Is Working on a 'New AAA Narrative Adventure'

New PlayStation Studio Firesprite Is Working on a 'New AAA Narrative Adventure'

Firesprite, a UK-based game developer recently acquired by PlayStation, is hiring a writer for a new narrative adventure AAA title.In a job listing posted on their website, Firesprite is looking for a writer “for the development of an ambitious unannounced AAA title[.]” The job will require the writer to “create compelling character and story” and an ideal candidate is somehow “who understands how to construct a branching narrative.”Although Firesprite is best known for its PSVR work — having developed games like The Persistence and PlayStation The Playroom experience — Firesprite managing director Graeme Ankers told GamesIndustry.biz that it’s not a guarantee the firm will exclusively work on VR games now that it’s joined PlayStation.“The philosophy that we have is to really innovate and create on any platform. Whether that’s VR or non-VR,” Ankers said.However, Firesprite hasn’t necessarily ruled out VR either, and Sony confirmed that it’s working on a brand-new version of its popular PSVR headset to work alongside the PlayStation 5. Sony even revealed the new controllers that will go along with the headset, which is rumored to include a 4K display, eye tracking, and more.Firesprite is the third studio PlayStation acquired this year alongside Returnal developers Housemarque, and Nixxes a Dutch studio that specializes in porting games to PC. Matt T.M. Kim is IGN's News Editor. You can reach him @lawoftd.
Source: New PlayStation Studio Firesprite Is Working on a 'New AAA Narrative Adventure'

No Time To Die: Daniel Craig's Farewell Speech Will Leave You in Tears

No Time To Die: Daniel Craig's Farewell Speech Will Leave You in Tears

Daniel Craig bid farewell to the role of James Bond in a new video from the set of No Time to Die, the actor's final 007 movie. The clip of Craig is taken from the documentary Being James Bond, a new Apple TV production that explores Craig's time in the role, from 2006's Casino Royale to his swan song this year. The video reveals that Craig's final scene as Bond involved the actor running down an alleyway out of frame. Craig gives an emotional speech to the No Time to Die crew, expressing his gratitude towards their dedication throughout the production.Daniel Craig’s farewell speech after wrapping No Time To Die, his last 𝒆𝒗𝒆𝒓 James Bond film. 🍸 @007 pic.twitter.com/xCqab3JK3z— Filmthusiast (@itsfilmthusiast) September 17, 2021 https://platform.twitter.com/widgets.js"A lot of people here worked on five pictures with me. I know there's a lot of things said about what I think about these films and all of those… whatever," Craig said. "But I've loved every single second of these movies, and especially this one, because I've got up every morning and I've had the chance to work with you guys. That has been one of the greatest honors of my life."Being James Bond will be available to rent through the Apple TV app through October 7. The documentary tracks Craig through his 15-year tenure as 007, including reflections on Casino Royale, Quantum of Solace, Skyfall, Spectre, and No Time to Die. After numerous delays due to the COVID-19 pandemic, No Time to Die will finally hit theaters on October 8. The film was originally slated to release in April 2020. Craig's farewell film will also be the longest James Bond movie to date, clocking in at a runtime of 2 hour and 43 minutes.J. Kim Murphy is a freelance entertainment writer.
Source: No Time To Die: Daniel Craig's Farewell Speech Will Leave You in Tears

Fortnite: How to Find Carnage and Venom Symbiotes

Fortnite: How to Find Carnage and Venom Symbiotes

Fortnite Chapter 2, Season 8 brings with it another alien menace in the form of Marvel’s Carnage and Venom. These two symbiotes have recently crashed landed on the island and are ripe for the pickings.What Are Symbiotes?The Symbiotes (called Klyntar on their home planet) are extraterrestrial lifeforms that are able to bond to individuals, regardless of species, in order to form a new shared entity. They are parasitic in nature, though they don’t always harm their hosts; they often improve upon a host’s natural attributes while also granting powers like superhuman strength, healing, and the ability to form tendrils or tentacles out of their arms. For more about these parasitic creatures, check out how we ranked Marvel's most powerful symbiotes and learn more about Venom 2's Shriek.In Fortnite, the symbiotes that formed Marvel’s most famous symbiotic characters, Venom and Carnage, were made into wearable Mythic weapons. Once found, the Venom and Carnage Mythic weapons will take up a slot in your inventory, allowing you to glide through the air and jump higher than normal. Activating the weapon sends out a tendril that attacks and pulls enemies, dealing 60 damage in the process. A seven-second cool down prevents constant use.How to Find Symbiotes in FortniteVenom and Carnage’s symbiotes randomly spawn at various places on the island. Only two seem to spawn per match and once they are picked up by a player, they’re gone. At that point, the only way to get your hands on one is to take out whoever is currently using it. Because of this, it can be hard to find the symbiotes during a given match. Thankfully, the guide below will help your chances of bonding with one.To successfully snag one of these symbiotes, you'll need to wait for them to spawn during the match. Keep in mind that they don’t spawn at the start of the match. Instead, Venom and Carnage only appear after the first storm circle is revealed. At that point, symbiote/spider-like symbols will show up on the in-game map. This is your cue to head over to those locations as quickly as possible.Note: The general censuses online is that the symbiotes always spawn after the first storm circle. In my testing, this sometimes didn’t occur. Sometimes they wouldn’t spawn until the second or third storm cycle.Venom and Carnage Symbiote Spawn LocationsWhile Venom and Carnage can spawn seemingly anywhere on the map, the two…
Source: Fortnite: How to Find Carnage and Venom Symbiotes